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 CeNTIE

The CeNTIE project is supported by the Australian Government through the Advanced Networks Program of the Department of Communications, Information Technology and the Arts, and the CSIRO ICT Centre.

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APIForInfrastructure

Infrastructure level APIs? for FOSS multimedia

Developer friendly, cross-platform friendly

  • Standard API for audio
    • Issues:
      • be able to support free operating systems uniformly, for a start.
      • simple enough that simple things can be made simple.
      • Why not copy MS apis? Because they make a lot of mistakes. They're good to look at to know what mistakes might be made, and what features might be nice.
    • There are already a lot of APIs?, creating a new one sucks PortAudio? libao SDLMixer? Phonon Jack?
    • Need to support Codecs, for AC3? passthrough etc.
    • Doesn't need to support decoding and stuff.
    • On Windows, developers need to go down to the kernel level support to get the things they need for real-time support. Hard to develop an abstraction that is cross-platform but still supports the stuff they need.
    • A simplified ALSA?
    • Push versus pull model. "Callback" model == Pull.
    • Recording is inherently more complicated than playback.
    • A similar API for Video?
      • Less interest here.
      • A uniform API for embedding a video widget in Gtk would be nice.
      • FFMpeg? could present better APIs? with some external assistance?
      • GStreamer? has colour conversion stuff built in.
      • The pigment project from Fluendo can help with GL.
      • SDL doesn't work well for embedding, need to set an Env Var for the XID
    • Action items:
      • People to set up a mailing list for designing this new Audio API
      • Lennart, Jean-Marc, Mikko volunteered to work on it.
      • Erik volunteered for API review
      • Noone really interested in going to do the Video stuff.
  • Porting to Windows, OS-X, Solaris.
    • Not sure what this card is about. Probably about multimedia
    • Porting C between OS is typically easy.
    • Code that needs to touch the OS APIs? gets harder.
  • Optimisations for embedded
    • Issues
      • Fixed point vs. Floating Point a big issue.
      • Writing codecs for fixed point in the first place is a good idea.
      • Memory usage and footprint.
      • Careful API design (avoiding floating-point in the API)
      • Speex is "embedded friendly"
        • Macros for doing typical multiplication ops, to build fixed-point versus floating-point builds.
        • Would be good to extract this helper code into an external library. With changed.
      • Subsetting
    • Action Items:
      • Jan & Jean-Marc to look at extracting Speex's fixed point helpers. Aim to have a nice set of headers projects might use.
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Page last modified on January 12, 2007, at 03:20 AM